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Mastering mental ray
Mastering mental ray News
FAQ
Chapter 01: Quick Start
Chapter 02: Materials and Maps
Chapter 03: Light Shadow Exposure
Chapter 4: Render Settings and Strategies
Chapter 5: Ind. Illum. and Final Gather
Chapter 6: GI and Caustics
Chapter 7: Importons and Irradiance Particles
Chapter 08: Effects
Chapter 09: mr for Architecture
Chapter 10: mr for Design
Bonus Projects
Appendices
Resources
Training Resources